Portfolio
Projects
A cross-disciplinary collection spanning architecture, software, games, photography, and graphics.
Game Dev
AcademicDaemon Engine
Daemon Engine is a C++20 game engine featuring real-time V8 JavaScript scripting with hot-reload capabilities, DirectX 11 rendering pipeline, multithreaded JobSystem for parallel processing, NetworkSubsystem for multiplayer experiences, resource management with caching, and integrated FMOD 3D audio system.
Game Dev
AcademicDaemon Chess
A gameplay prototype exploring spatial narrative and environmental storytelling through architecture. Built with Unreal Engine 5 and C++.
Photography
IndividualAutonomous Game Engineering Network with Task-based Synchronization
A photographic series exploring the interplay of brutalist architecture and natural illumination. Capturing how raw concrete transforms under changing light conditions.
Software
IndividualDaemon Windows
End-to-end web application with real-time features, modern architecture, and clean API design. Built with React, Node.js, and PostgreSQL.
Software
CollaborativePlanet Painter
End-to-end web application with real-time features, modern architecture, and clean API design. Built with React, Node.js, and PostgreSQL.
Software
CollaborativeHardDriverz
End-to-end web application with real-time features, modern architecture, and clean API design. Built with React, Node.js, and PostgreSQL.
Software
CollaborativeCorrupted Hollow
End-to-end web application with real-time features, modern architecture, and clean API design. Built with React, Node.js, and PostgreSQL.
Graphics
IndividualNew Engine
Architectural visualization workflow from modeling to photorealistic final render. Custom shader development and automated rendering pipeline.