About
Yu-Wei Tseng
A cross-disciplinary designer and developer bridging architecture and software. Currently pursuing a Master's at SMU Guildhall in Software Development.
Resume PDFBackground
With a foundation in architecture, I bring spatial reasoning, systems thinking, and design rigor to every project. Architecture taught me to see the world as interconnected systems — structure, envelope, circulation, light — and to design for human experience at every scale.
At SMU Guildhall, I'm expanding that foundation into software engineering and game development. The transition isn't a departure — it's a natural evolution. Both disciplines are fundamentally about designing complex systems that serve human needs, whether in physical or digital space.
My work spans architecture, full-stack software development, game programming, photography, and 3D visualization. Each discipline informs the others, creating a unique perspective on building things that matter.
Education
Master of Interactive Technology — Software Development
2024 — PresentSouthern Methodist University Guildhall
Specializing in software development with focus on game programming, systems architecture, and interactive experiences.
Bachelor of Architecture — Architecture
2017 — 2023National Cheng Kung University
Trained in spatial design, parametric modeling, construction documentation, and environmental analysis.
Skills & Tools
Architecture
Spatial design, parametric modeling, BIM, construction documentation, environmental analysis
Software Engineering
Full-stack development, systems architecture, API design, database modeling, cloud deployment
Visual Arts
Photography, 3D visualization, graphic design, motion graphics, visual storytelling
Game Development
Unreal Engine, gameplay programming, level design, shader development, interactive experiences
Get in Touch
Interested in collaborating or just want to say hello? I'd love to hear from you.