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Graphics · Jan 2024

New Engine

Architectural visualization workflow from modeling to photorealistic final render. Custom shader development and automated rendering pipeline.

Blender V-Ray Python Shader

Overview

This project establishes a streamlined pipeline for architectural visualization, from initial 3D modeling through to photorealistic rendering. The workflow integrates multiple tools and custom scripts to automate repetitive tasks and ensure consistent output quality.

Pipeline Components

  1. Modeling: Rhino/Blender for geometry, with automated cleanup scripts
  2. Materials: Custom PBR shader library for architectural materials
  3. Lighting: HDRI-based environment lighting with supplementary area lights
  4. Rendering: V-Ray for production renders, Blender Cycles for previews
  5. Post-processing: Automated compositing in Nuke/After Effects

Automation

Python scripts automate batch rendering, material assignment, and camera setup — reducing production time by approximately 40% compared to manual workflows.